Objects and the different worlds they connect to.

There is the ‘field/class/world/realm/abstract cloud’,
And there is the ‘instance/object/particular/literal’.
For example:
“The world of relationships” is the field/class,
While the specific relationships you have in your life,
Are the instances/objects of that field/class.

Another way to look at this (conventionally speaking) is:
Imagination/Possibility/Dream —-vs—– Reality/Actual
For instance, you could day-dream about having relationships with all the characters in your favorite TV show.
But the people whom you are directly in contact with, are the actual relationships in your life.

The direct objects are the ones that give you traction and access to the corresponding worlds they come from.
For instance, your initial relationships with primary caregivers in life shape a lot of the “world of relationships” you will experience later, unless there is a stronger influence from within or outside.

I have mostly used relationship examples here.
But this applies to everything.
The object is your point of access and introduction,
To its corresponding world.

For example, below are a bunch of technology examples:
# Smartphone field —-and—- my smartphone
# Smart band/watch field —–and—– my smartband/watch
# Laptop field —-and—- my laptop
# Desktop field —–and—- my desktop
# TV field —-and—– my tv
# Headphones/earphones field —-and—- my headphones/earphones
# Speakers field —-and—- my speaker set
# Camera field —-and—- my camera

In a way, each of the blog posts I write are also windows,
Into a certain way of seeing the existence/reality/world.
# The field of thought of the blog post —-and—– the specific blog post.

The suffering of trying to gain self in anything of this world

I’ll go over a list of pleasures.
Sexuality:
Sexuality is a very limited pleasure.
The orgasm is very brief, but the regeneration is much longer in comparison.
If that is the only source of pleasure in life, it is woefully inadequate.

Technology:
Video time, Music time, Internet browsing etc.
All of it has great limits.
For instance: Hearing too much music removes all pleasure and makes you numb to it.

Supplements/Stimulants/Sugar:
Alcohol gives a pleasure for a while, but has a long hangover too.
A recharge period is needed too, to re-experience that pleasure.
Tea/Coffee if taken too often can drain you a lot, make you irritable/antsy.
Supplements also have their limits.
Eating too much sugar brings ‘Insulin Resistance’ and depressive moods.

Hot water bath:
Hot water bath feels good,
But stay too long and you risk burning your skin.

Talking to People/Relationships:
The pleasure of talking to others has a lot of limits too.
Usually there is a charge between 2 people (assuming they get along), and once that charge is neutralized they must do their own things to allow this charge to regenerate.
The same holds true for romantic relations too depending on the level of ‘potential difference/energetic charge’ that has to be diffused and neutralized from both people.
They may still continue to stay together for other reasons, but the pleasure comes only from the ‘charge’ which is also referred to as ‘chemistry’.

Intellectual pleasures/learning:
Pleasure from learning has a lot of limits too.
And a lot of breaks are needed for assimilation/digestion of what you learnt.

Food:
Pleasure from food has great limits too.
You can only get pleasure when you are hungry.
And once the hunger feeling is neutralized, the pleasure goes with it.
And you can get this pleasure only a few times a day basically.

Experiences/Movies/Novelty/Drugs:
A lot of experience seeking pleasure is about novelty.
So it is all a one shot thing mostly.
Once over, you cannot recapture the magic again.

Fulfilling images/Achievement:
The pleasure may be projected to a certain image/goal.
As you come closer to fulfilling that goal, you get more and more pleasure, until it peaks when you achieve it.
But then it gets empty after that, and the mirage updates its location to something else.
Achievements also hide a sacrifice in them. So they are not the ideal deals too.

Sleep-Wake/Birth-Death
Sleep recharges our pleasure as part of the wake-sleep cycle.
But the waking experience exhausts it, and then we have to go back to sleep for the next recharge.
This could be said about birth-death also.
We get most of our pleasures before the age of 25.
After that things sort of plateau.
We would have to wait to be reborn to experience the joys (and pains too) of childhood/learning/growth/teenage hormones and so on.

There are many more examples,
But it seems like the bottomline is,
The pleasure got from everything is:
# Too limited/short
# Followed by a long rest period for its regeneration.
Because all this pleasure is only a tiny part of the cycles.
None of them can deliver pleasure continuously.
Also it is not even 50-50.
Often the regeneration period is far greater.

This got me thinking about the philosophical aspects of Maya itself.
It is as if Maya is never going to satisfy.
Chasing anything totally, leads to its opposite paradoxically.
Pleasure leads to pain,
Achievement leads to burnout,
Gain leads to loss,
And so on.

All is empty,
All is paradoxical/contradictory.

What looks like pleasure today turns into pain tomorrow.
What was an asset in the past, becomes a liability later.
What was a profound source of meaning today, turns into an empty burden tomorrow.
Even the 120 year life-cycle of Dashas from Vedic Astrology,
Is fractal in nature, and it seems like each next phase contradicts the previous phase in some way.

Reality/Source has its own laws,
And it seems like the only option is to abide in and as them.

The cyclic processes of the body mind and the pleasures they bring look ultimately empty.
It’s like there is nothing in it for me.
Nothing will add anything to me.
Everything gets nulled (Shunya).
There is only the empty divine play appearing.
There is no holy grail, no philosopher’s stone, no ultimate prized thing.
All is nothing, All is the same Maya substance,
The same Maya just transforming itself into all these opposites and cycling between them.
It appears as everything, but is itself no thing.
It is that nothing, that 0, which is the union of all opposites.

This reminds me of the 3 truths in Buddhism:
# Annicha (impermanence)
# Dukkha (suffering)
# Anatma (insubstantiality)
The Dukkha is actually the result of trying to gain self,
In the impermanent and the insubstantial.

There is no real independent essence/substance,
To anything that is appearing/visible/known here.

It is the same Maya substance, but it appears as everything we experience.
It is the great illusion, and we have been bamboozled/tricked into its spell.
But that would be the very purpose of Maya, so it is doing a great job at concealing the actual reality.
Sort of like the game of hide and seek.

A building is similar to a human body

A lot of what we engineer and design is in the image of nature.
For instance, a building is similar to the human body in design.
Security = Immune system
Lift/Stairs = Circulatory system
Plumbing = Water system/Excretory system
Electrical system = Nervous system
Building Beams and Columns = Skeletal system
Bricks, Cement, Paint = Muscular/Skin system
Fans/ACs = Cooling system/Sweat glands.
Natural Gas system = Digestive(fire) system.

We design like nature because,
Ultimately we want all designs to serve us,
i.e. to enhance our well-being and riches.
So technology will come closer and closer to our bio-machine,
Finally integrate itself into it, taking us to trans-humanism.
Eventually it will remove time-space limitations fully.
We would form a singular global net,
With instant communication/experience possibilities.

The merger of tech and the human mechanism

As technology evolves,
It will start to merge more and more with our senses.
For instance, take the case of technology of the screen.
Its evolution moved from large CRT monitor screens to phone screens today.
Something even more intimate than phone screens is the AR or VR screen.
Even here there is a finer evolution happening.
Today we have VR headsets like the Oculus Rift which have 1080×1200 per eye.
But if you notice the mechanism of the eye,
The small area at the central portion of the field is the clearest and of highest resolution.
The rest of the peripheral part is at much lower resolution.
So, now they are working on VR headsets with 2 screens,
Where one screen is the high resolution background and the other is a tiny screen of much higher resolution that moves with the eye.
So this is an example of how the screen tech is slowly merging with the mechanism of our eyes itself.
The next step even beyond this logically would be to start to directly tap into the visual cortex in the brain itself.
Because the eye really is only a window that brings in information to the visual cortex.
If we could directly pass the information to the visual cortex, I would assume it would be indistinguishable from the real eye’s input.
In fact with directly passing input to the visual cortex, we could even have far more colorful rich and clear vision (like what is experienced on some psychedelics with the amplification of sensory circuits).
Technology would move merge into the senses, and then move into the brain circuits.